We have very recently received a Cubetto coding robot in class. The premise is that the children are given a narrative about a little robot and the challenge is to decode it on its journey through Cubetto Land.
My favourite thing about this tool is that there are no screens. The children code the movements by using coloured tiles.
Today I got out Cubetto for a group of 25 year 3/4 students. Together they had to come up with directions to move Cubetto from one spot on the mat to another. If a group could orally indicate their plan, then they got a chance to code with the tiles. On all occasions the route was challenging enough that the groups needed to assist each other to de bug their code. All groups worked collaboratively and, being a new tool in class, the engagement was high.
My next plan is to build a series of narratives around Cubetto, that exist in a shared space so that many classes have the ability to access a narrative and see if they can code and perhaps de bug Cubetto's journey.
Cubetto is certainly a tool for younger primary, but I am seeing the benefits in language development, justification and discussion as well as all 5 Key Competencies in middle primary.